Unity, Godot & hardware projects
Side projects outside Roblox: Unity and Godot prototypes, shaders, microcontroller display drivers, Linux on ARM tablets and local AI tools.
My Role
Personal projects
Platform
Unity / Godot / C++ / Linux
Technologies
Overview
This is what I work on outside of live games. Some of it is games in other engines, some of it is hardware, and most of it started because I wanted to understand how something works.
What I did
- Unity and Godot gameplay prototypes, including GLSL lighting shaders
- C++ drivers for SPI and I²C displays on ESP32 and RP2040 boards
- Debian on ARM Android tablets, with touch input and a custom system monitor
- Local AI tools with Ollama and MCP for my own development work
Where it ended up
None of this is production work, but it’s where I got comfortable outside Roblox: other engines, C++, tight memory limits and Linux.
Gallery
Screenshot 1